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Digital Tools Microcontent
The fast-paced side of the Digital Tools Magazine.

On the Development of Thoughts in the Process of Drawing

"This video runs with quadruple speed documenting the process of drawing. By fastforwarding the cognitive process involved in the creation of the finished work becomes visible. Simillar to language thoughts develop from the process of drawing- a theory decsribed by H.v. Kleist in his essay "über die allmähliche verfertigung der gedanken beim reden" (about the procedual formation of thoughts while talking), which served as a mayor inspiration for this project."

01-2008 [Go there]

Score: (Number of votes: 0)

Tags: designprocess, drawing, graphic, explained

Nexus manifesto

This is quite old (ok, it's 1993), but nevertheless just read it now.

12-2007 [Go there]

Score: (Number of votes: 0)

Tags: explained, community, web20

Game Physics

Erin’s Weblog on Game Physics.

11-2007 [Go there]

Score: 3.0 (Number of votes: 1)

Tags: gamedev, explained, physics

Marching cubes

Marching cubes is a computer graphics algorithm, published in the 1987 SIGGRAPH proceedings by Lorensen and Cline,[1] for extracting a polygonal mesh of an isosurface from a 3D scalar field (sometimes called voxels).

10-2007 [Go there]

Score: (Number of votes: 0)

Tags: gamedev, explained

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